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Searched refs:__GLX_SINGLE_PUT_CHAR (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/glx/
Dpacksingle.h83 #define __GLX_SINGLE_PUT_CHAR(offset,a) \ macro
Dsinglepix.c55 __GLX_SINGLE_PUT_CHAR(12, state->storePack.swapEndian); in __indirect_glGetSeparableFilter()