Searched refs:_audioDeviceBuffer (Results 1 – 2 of 2) sorted by relevance
381 _audioDeviceBuffer.SetId(_id); in AttachAudioBuffer()382 _ptrAudioDevice->AttachAudioBuffer(&_audioDeviceBuffer); in AttachAudioBuffer()1018 _audioDeviceBuffer.SetRecordingChannels(nChannels); in SetStereoRecording()1069 return (_audioDeviceBuffer.SetRecordingChannel(channel)); in SetRecordingChannel()1082 if (_audioDeviceBuffer.RecordingChannel(chType) == -1) in RecordingChannel()1148 _audioDeviceBuffer.SetPlayoutChannels(nChannels); in SetStereoPlayout()1458 _audioDeviceBuffer.InitPlayout(); in InitPlayout()1469 _audioDeviceBuffer.InitRecording(); in InitRecording()1573 _audioDeviceBuffer.RegisterAudioCallback(audioCallback); in RegisterAudioCallback()1592 return (_audioDeviceBuffer.StartInputFileRecording(pcmFileNameUTF8)); in StartRawInputFileRecording()[all …]
203 AudioDeviceBuffer* GetAudioDeviceBuffer() { return &_audioDeviceBuffer; } in GetAudioDeviceBuffer()217 AudioDeviceBuffer _audioDeviceBuffer; variable