Searched refs:_mesa_BindFramebuffer (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | clear.c | 411 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in _mesa_ClearNamedFramebufferiv() 413 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); in _mesa_ClearNamedFramebufferiv() 482 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in _mesa_ClearNamedFramebufferuiv() 484 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); in _mesa_ClearNamedFramebufferuiv() 580 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in _mesa_ClearNamedFramebufferfv() 582 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); in _mesa_ClearNamedFramebufferfv() 662 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in _mesa_ClearNamedFramebufferfi() 664 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); in _mesa_ClearNamedFramebufferfi()
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D | fbobject.h | 200 _mesa_BindFramebuffer(GLenum target, GLuint framebuffer);
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D | fbobject.c | 2622 _mesa_BindFramebuffer(GLenum target, GLuint framebuffer) in _mesa_BindFramebuffer() function 2668 _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in _mesa_DeleteFramebuffers() 2673 _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0); in _mesa_DeleteFramebuffers()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_copytex.c | 62 _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0); in st_copy_framebuffer_to_texture() 139 _mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, readFBOSave); in st_copy_framebuffer_to_texture()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | api_exec.c | 452 SET_BindFramebuffer(exec, _mesa_BindFramebuffer); in _mesa_initialize_exec_table()
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