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Searched refs:_mesa_debug (Results 1 – 25 of 57) sorted by relevance

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/external/mesa3d/src/mesa/x86/
Dcommon_x86.c104 _mesa_debug(NULL, "EXCEPTION_ILLEGAL_INSTRUCTION\n" ); in ExceptionFilter()
107 _mesa_debug(NULL, "STATUS_FLOAT_MULTIPLE_TRAPS\n"); in ExceptionFilter()
110 _mesa_debug(NULL, "UNEXPECTED EXCEPTION (0x%08x), terminating!\n" ); in ExceptionFilter()
115 _mesa_debug(NULL, "Context does not contain control registers, terminating!\n"); in ExceptionFilter()
168 _mesa_debug(NULL, "Testing OS support for SSE...\n"); in _mesa_check_os_sse_support()
173 _mesa_debug(NULL, "Yes.\n"); in _mesa_check_os_sse_support()
175 _mesa_debug(NULL, "No!\n"); in _mesa_check_os_sse_support()
180 _mesa_debug(NULL, "Testing OS support for SSE unmasked exceptions...\n"); in _mesa_check_os_sse_support()
185 _mesa_debug(NULL, "Yes.\n"); in _mesa_check_os_sse_support()
187 _mesa_debug(NULL, "No!\n"); in _mesa_check_os_sse_support()
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/external/mesa3d/src/mesa/swrast/
Ds_context.c610 _mesa_debug(ctx, "_swrast_Quad\n"); in _swrast_Quad()
625 _mesa_debug(ctx, "_swrast_Triangle\n"); in _swrast_Triangle()
637 _mesa_debug(ctx, "_swrast_Line\n"); in _swrast_Line()
648 _mesa_debug(ctx, "_swrast_Point\n"); in _swrast_Point()
658 _mesa_debug(ctx, "_swrast_InvalidateState\n"); in _swrast_InvalidateState()
667 _mesa_debug(ctx, "_swrast_ResetLineStipple\n"); in _swrast_ResetLineStipple()
682 _mesa_debug(ctx, "_swrast_allow_vertex_fog %d\n", value); in _swrast_allow_vertex_fog()
692 _mesa_debug(ctx, "_swrast_allow_pixel_fog %d\n", value); in _swrast_allow_pixel_fog()
741 _mesa_debug(ctx, "_swrast_CreateContext\n"); in _swrast_CreateContext()
826 _mesa_debug(ctx, "_swrast_DestroyContext\n"); in _swrast_DestroyContext()
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/external/mesa3d/src/mesa/main/
Dpolygon.c59 _mesa_debug(ctx, "glCullFace %s\n", _mesa_enum_to_string(mode)); in _mesa_CullFace()
94 _mesa_debug(ctx, "glFrontFace %s\n", _mesa_enum_to_string(mode)); in _mesa_FrontFace()
130 _mesa_debug(ctx, "glPolygonMode %s %s\n", in _mesa_PolygonMode()
187 _mesa_debug(ctx, "glPolygonStipple\n"); in _mesa_PolygonStipple()
217 _mesa_debug(ctx, "glGetPolygonStipple\n"); in _mesa_GetnPolygonStippleARB()
262 _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units); in _mesa_PolygonOffset()
288 _mesa_debug(ctx, "glPolygonOffsetClampEXT %f %f %f\n", factor, units, clamp); in _mesa_PolygonOffsetClampEXT()
Ddepth.c47 _mesa_debug(ctx, "glClearDepth(%f)\n", depth); in _mesa_ClearDepth()
66 _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_enum_to_string(func)); in _mesa_DepthFunc()
101 _mesa_debug(ctx, "glDepthMask %d\n", flag); in _mesa_DepthMask()
128 _mesa_debug(ctx, "glDepthBounds(%f, %f)\n", zmin, zmax); in _mesa_DepthBoundsEXT()
Ddebug.c74 _mesa_debug(NULL, in _mesa_print_state()
109 _mesa_debug(NULL, "Mesa GL_VERSION = %s\n", in _mesa_print_info()
111 _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n", in _mesa_print_info()
113 _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n", in _mesa_print_info()
119 _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n", ctx->Extensions.String); in _mesa_print_info()
122 _mesa_debug(NULL, "Mesa x86-optimized: YES\n"); in _mesa_print_info()
124 _mesa_debug(NULL, "Mesa x86-optimized: NO\n"); in _mesa_print_info()
127 _mesa_debug(NULL, "Mesa sparc-optimized: YES\n"); in _mesa_print_info()
129 _mesa_debug(NULL, "Mesa sparc-optimized: NO\n"); in _mesa_print_info()
314 _mesa_debug(NULL, in _mesa_write_renderbuffer_image()
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Dcompute.c38 _mesa_debug(ctx, "glDispatchCompute(%d, %d, %d)\n", in _mesa_DispatchCompute()
56 _mesa_debug(ctx, "glDispatchComputeIndirect(%ld)\n", (long) indirect); in _mesa_DispatchComputeIndirect()
74 _mesa_debug(ctx, in _mesa_DispatchComputeGroupSizeARB()
Dviewport.c101 _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height); in _mesa_Viewport()
164 _mesa_debug(ctx, "glViewportArrayv %d %d\n", first, count); in _mesa_ViewportArrayv()
201 _mesa_debug(ctx, "%s(%d, %f, %f, %f, %f)\n", in ViewportIndexedf()
275 _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); in _mesa_DepthRange()
319 _mesa_debug(ctx, "glDepthRangeArrayv %d %d\n", first, count); in _mesa_DepthRangeArrayv()
342 _mesa_debug(ctx, "glDepthRangeArrayfv %d %d\n", first, count); in _mesa_DepthRangeArrayfvOES()
373 _mesa_debug(ctx, "glDepthRangeIndexed(%d, %f, %f)\n", in _mesa_DepthRangeIndexed()
424 _mesa_debug(ctx, "glClipControl(%s, %s)\n", in _mesa_ClipControl()
Dpipelineobj.c234 _mesa_debug(ctx, "glUseProgramStages(%u, 0x%x, %u)\n", in _mesa_UseProgramStages()
360 _mesa_debug(ctx, "glActiveShaderProgram(%u, %u)\n", pipeline, program); in _mesa_ActiveShaderProgram()
398 _mesa_debug(ctx, "glBindProgramPipeline(%u)\n", pipeline); in _mesa_BindProgramPipeline()
489 _mesa_debug(ctx, "glDeleteProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_DeleteProgramPipelines()
576 _mesa_debug(ctx, "glGenProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_GenProgramPipelines()
587 _mesa_debug(ctx, "glCreateProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_CreateProgramPipelines()
605 _mesa_debug(ctx, "glIsProgramPipeline(%u)\n", pipeline); in _mesa_IsProgramPipeline()
624 _mesa_debug(ctx, "glGetProgramPipelineiv(%u, %d, %p)\n", in _mesa_GetProgramPipelineiv()
962 _mesa_debug(ctx, "glValidateProgramPipeline(%u)\n", pipeline); in _mesa_ValidateProgramPipeline()
982 _mesa_debug(ctx, "glGetProgramPipelineInfoLog(%u, %d, %p, %p)\n", in _mesa_GetProgramPipelineInfoLog()
Dstencil.c113 _mesa_debug(ctx, "glClearStencil(%d)\n", s); in _mesa_ClearStencil()
139 _mesa_debug(ctx, "glStencilFuncSeparateATI()\n"); in _mesa_StencilFuncSeparateATI()
194 _mesa_debug(ctx, "glStencilFunc()\n"); in _mesa_StencilFunc()
259 _mesa_debug(ctx, "glStencilMask()\n"); in _mesa_StencilMask()
314 _mesa_debug(ctx, "glStencilOp()\n"); in _mesa_StencilOp()
378 _mesa_debug(ctx, "glActiveStencilFaceEXT()\n"); in _mesa_ActiveStencilFaceEXT()
402 _mesa_debug(ctx, "glStencilOpSeparate()\n"); in _mesa_StencilOpSeparate()
458 _mesa_debug(ctx, "glStencilFuncSeparate()\n"); in _mesa_StencilFuncSeparate()
496 _mesa_debug(ctx, "glStencilMaskSeparate()\n"); in _mesa_StencilMaskSeparate()
Dprogram_resource.c94 _mesa_debug(ctx, "glGetProgramInterfaceiv(%u, %s, %s, %p)\n", in _mesa_GetProgramInterfaceiv()
268 _mesa_debug(ctx, "glGetProgramResourceIndex(%u, %s, %s)\n", in _mesa_GetProgramResourceIndex()
339 _mesa_debug(ctx, "glGetProgramResourceName(%u, %s, %u, %d, %p, %p)\n", in _mesa_GetProgramResourceName()
372 _mesa_debug(ctx, "glGetProgramResourceiv(%u, %s, %u, %d, %p, %d, %p, %p)\n", in _mesa_GetProgramResourceiv()
403 _mesa_debug(ctx, "glGetProgramResourceLocation(%u, %s, %s)\n", in _mesa_GetProgramResourceLocation()
459 _mesa_debug(ctx, "glGetProgramResourceLocationIndex(%u, %s, %s)\n", in _mesa_GetProgramResourceLocationIndex()
Dlines.c46 _mesa_debug(ctx, "glLineWidth %f\n", width); in _mesa_LineWidth()
101 _mesa_debug(ctx, "glLineStipple %d %u\n", factor, pattern); in _mesa_LineStipple()
Dmatrix.c118 _mesa_debug(ctx, "glOrtho(%f, %f, %f, %f, %f, %f)\n", in _mesa_Ortho()
231 _mesa_debug(ctx, "glPushMatrix %s\n", in _mesa_PushMatrix()
290 _mesa_debug(ctx, "glPopMatrix %s\n", in _mesa_PopMatrix()
328 _mesa_debug(ctx, "glLoadIdentity()\n"); in _mesa_LoadIdentity()
352 _mesa_debug(ctx, in _mesa_LoadMatrixf()
384 _mesa_debug(ctx, in _mesa_MultMatrixf()
Dblend.c224 _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", in _mesa_BlendFuncSeparate()
421 _mesa_debug(ctx, "glBlendEquation(%s)\n", in _mesa_BlendEquation()
475 _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n", in _mesa_BlendEquationiARB()
512 _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n", in _mesa_BlendEquationSeparate()
582 _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf, in _mesa_BlendEquationSeparateiARB()
677 _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n", in _mesa_AlphaFunc()
724 _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode)); in _mesa_LogicOp()
797 _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n", in _mesa_ColorMask()
835 _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n", in _mesa_ColorMaski()
Dqueryobj.c249 _mesa_debug(ctx, "%s(%d)\n", func, n); in create_queries()
315 _mesa_debug(ctx, "glDeleteQueries(%d)\n", n); in _mesa_DeleteQueries()
353 _mesa_debug(ctx, "glIsQuery(%u)\n", id); in _mesa_IsQuery()
393 _mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n", in _mesa_BeginQueryIndexed()
499 _mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n", in _mesa_EndQueryIndexed()
556 _mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id, in _mesa_QueryCounter()
631 _mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n", in _mesa_GetQueryIndexediv()
745 _mesa_debug(ctx, "%s(%u, %s)\n", func, id, in get_query_object()
Drobustness.c126 _mesa_debug(ctx, in _mesa_GetGraphicsResetStatusARB()
160 _mesa_debug(ctx, in _mesa_GetGraphicsResetStatusARB()
Dscissor.c68 _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); in _mesa_Scissor()
178 _mesa_debug(ctx, "%s(%d, %d, %d, %d, %d)\n", in ScissorIndexed()
222 _mesa_debug(ctx, "glWindowRectanglesEXT(%s, %d, %p)\n", in _mesa_WindowRectanglesEXT()
Dcontext.h220 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
239 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
Dtexobj.c626 _mesa_debug(NULL, "Texture Obj %d incomplete because: %s\n", t->Name, s); in incomplete()
1207 _mesa_debug(ctx, "%s %d\n", caller, n); in create_textures()
1441 _mesa_debug(ctx, "glDeleteTextures %d\n", n); in _mesa_DeleteTextures()
1673 _mesa_debug(ctx, "glBindTexture %s %d\n", in _mesa_BindTexture()
1758 _mesa_debug(ctx, "glBindTextureUnit %s %d\n", in _mesa_BindTextureUnit()
1896 _mesa_debug(ctx, "glPrioritizeTextures %d\n", n); in _mesa_PrioritizeTextures()
1944 _mesa_debug(ctx, "glAreTexturesResident %d\n", n); in _mesa_AreTexturesResident()
1992 _mesa_debug(ctx, "glIsTexture %d\n", texture); in _mesa_IsTexture()
2045 _mesa_debug(ctx, "glInvalidateTexSubImage %d\n", texture); in _mesa_InvalidateTexSubImage()
2188 _mesa_debug(ctx, "glInvalidateTexImage(%d, %d)\n", texture, level); in _mesa_InvalidateTexImage()
Dgetstring.c220 _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname)); in _mesa_GetPointerv()
308 _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e)); in _mesa_GetError()
Derrors.h63 _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
Ddrawpix.c55 _mesa_debug(ctx, "glDrawPixels(%d, %d, %s, %s, %p) // to %s at %d, %d\n", in _mesa_DrawPixels()
199 _mesa_debug(ctx, in _mesa_CopyPixels()
Dhint.c42 _mesa_debug(ctx, "glHint %s %s\n", in _mesa_Hint()
Dblit.c557 _mesa_debug(ctx, in _mesa_BlitFramebuffer()
581 _mesa_debug(ctx, in _mesa_BlitNamedFramebuffer()
/external/mesa3d/src/mesa/vbo/
Dvbo_exec_array.c608 _mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n", in vbo_exec_DrawArrays()
635 _mesa_debug(ctx, "glDrawArraysInstanced(%s, %d, %d, %d)\n", in vbo_exec_DrawArraysInstanced()
663 _mesa_debug(ctx, in vbo_exec_DrawArraysInstancedBaseInstance()
841 _mesa_debug(ctx, in vbo_exec_DrawRangeElementsBaseVertex()
916 _mesa_debug(ctx, in vbo_exec_DrawRangeElements()
937 _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n", in vbo_exec_DrawElements()
959 _mesa_debug(ctx, "glDrawElementsBaseVertex(%s, %d, %s, %p, %d)\n", in vbo_exec_DrawElementsBaseVertex()
981 _mesa_debug(ctx, "glDrawElementsInstanced(%s, %d, %s, %p, %d)\n", in vbo_exec_DrawElementsInstanced()
1006 _mesa_debug(ctx, in vbo_exec_DrawElementsInstancedBaseVertex()
1035 _mesa_debug(ctx, in vbo_exec_DrawElementsInstancedBaseInstance()
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/external/mesa3d/src/mesa/x86-64/
Dx86-64.c68 _mesa_debug( NULL, "%s", msg ); in message()

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