/external/mesa3d/src/mesa/x86/ |
D | common_x86.c | 104 _mesa_debug(NULL, "EXCEPTION_ILLEGAL_INSTRUCTION\n" ); in ExceptionFilter() 107 _mesa_debug(NULL, "STATUS_FLOAT_MULTIPLE_TRAPS\n"); in ExceptionFilter() 110 _mesa_debug(NULL, "UNEXPECTED EXCEPTION (0x%08x), terminating!\n" ); in ExceptionFilter() 115 _mesa_debug(NULL, "Context does not contain control registers, terminating!\n"); in ExceptionFilter() 168 _mesa_debug(NULL, "Testing OS support for SSE...\n"); in _mesa_check_os_sse_support() 173 _mesa_debug(NULL, "Yes.\n"); in _mesa_check_os_sse_support() 175 _mesa_debug(NULL, "No!\n"); in _mesa_check_os_sse_support() 180 _mesa_debug(NULL, "Testing OS support for SSE unmasked exceptions...\n"); in _mesa_check_os_sse_support() 185 _mesa_debug(NULL, "Yes.\n"); in _mesa_check_os_sse_support() 187 _mesa_debug(NULL, "No!\n"); in _mesa_check_os_sse_support() [all …]
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/external/mesa3d/src/mesa/swrast/ |
D | s_context.c | 610 _mesa_debug(ctx, "_swrast_Quad\n"); in _swrast_Quad() 625 _mesa_debug(ctx, "_swrast_Triangle\n"); in _swrast_Triangle() 637 _mesa_debug(ctx, "_swrast_Line\n"); in _swrast_Line() 648 _mesa_debug(ctx, "_swrast_Point\n"); in _swrast_Point() 658 _mesa_debug(ctx, "_swrast_InvalidateState\n"); in _swrast_InvalidateState() 667 _mesa_debug(ctx, "_swrast_ResetLineStipple\n"); in _swrast_ResetLineStipple() 682 _mesa_debug(ctx, "_swrast_allow_vertex_fog %d\n", value); in _swrast_allow_vertex_fog() 692 _mesa_debug(ctx, "_swrast_allow_pixel_fog %d\n", value); in _swrast_allow_pixel_fog() 741 _mesa_debug(ctx, "_swrast_CreateContext\n"); in _swrast_CreateContext() 826 _mesa_debug(ctx, "_swrast_DestroyContext\n"); in _swrast_DestroyContext() [all …]
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/external/mesa3d/src/mesa/main/ |
D | polygon.c | 59 _mesa_debug(ctx, "glCullFace %s\n", _mesa_enum_to_string(mode)); in _mesa_CullFace() 94 _mesa_debug(ctx, "glFrontFace %s\n", _mesa_enum_to_string(mode)); in _mesa_FrontFace() 130 _mesa_debug(ctx, "glPolygonMode %s %s\n", in _mesa_PolygonMode() 187 _mesa_debug(ctx, "glPolygonStipple\n"); in _mesa_PolygonStipple() 217 _mesa_debug(ctx, "glGetPolygonStipple\n"); in _mesa_GetnPolygonStippleARB() 262 _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units); in _mesa_PolygonOffset() 288 _mesa_debug(ctx, "glPolygonOffsetClampEXT %f %f %f\n", factor, units, clamp); in _mesa_PolygonOffsetClampEXT()
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D | depth.c | 47 _mesa_debug(ctx, "glClearDepth(%f)\n", depth); in _mesa_ClearDepth() 66 _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_enum_to_string(func)); in _mesa_DepthFunc() 101 _mesa_debug(ctx, "glDepthMask %d\n", flag); in _mesa_DepthMask() 128 _mesa_debug(ctx, "glDepthBounds(%f, %f)\n", zmin, zmax); in _mesa_DepthBoundsEXT()
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D | debug.c | 74 _mesa_debug(NULL, in _mesa_print_state() 109 _mesa_debug(NULL, "Mesa GL_VERSION = %s\n", in _mesa_print_info() 111 _mesa_debug(NULL, "Mesa GL_RENDERER = %s\n", in _mesa_print_info() 113 _mesa_debug(NULL, "Mesa GL_VENDOR = %s\n", in _mesa_print_info() 119 _mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n", ctx->Extensions.String); in _mesa_print_info() 122 _mesa_debug(NULL, "Mesa x86-optimized: YES\n"); in _mesa_print_info() 124 _mesa_debug(NULL, "Mesa x86-optimized: NO\n"); in _mesa_print_info() 127 _mesa_debug(NULL, "Mesa sparc-optimized: YES\n"); in _mesa_print_info() 129 _mesa_debug(NULL, "Mesa sparc-optimized: NO\n"); in _mesa_print_info() 314 _mesa_debug(NULL, in _mesa_write_renderbuffer_image() [all …]
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D | compute.c | 38 _mesa_debug(ctx, "glDispatchCompute(%d, %d, %d)\n", in _mesa_DispatchCompute() 56 _mesa_debug(ctx, "glDispatchComputeIndirect(%ld)\n", (long) indirect); in _mesa_DispatchComputeIndirect() 74 _mesa_debug(ctx, in _mesa_DispatchComputeGroupSizeARB()
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D | viewport.c | 101 _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height); in _mesa_Viewport() 164 _mesa_debug(ctx, "glViewportArrayv %d %d\n", first, count); in _mesa_ViewportArrayv() 201 _mesa_debug(ctx, "%s(%d, %f, %f, %f, %f)\n", in ViewportIndexedf() 275 _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); in _mesa_DepthRange() 319 _mesa_debug(ctx, "glDepthRangeArrayv %d %d\n", first, count); in _mesa_DepthRangeArrayv() 342 _mesa_debug(ctx, "glDepthRangeArrayfv %d %d\n", first, count); in _mesa_DepthRangeArrayfvOES() 373 _mesa_debug(ctx, "glDepthRangeIndexed(%d, %f, %f)\n", in _mesa_DepthRangeIndexed() 424 _mesa_debug(ctx, "glClipControl(%s, %s)\n", in _mesa_ClipControl()
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D | pipelineobj.c | 234 _mesa_debug(ctx, "glUseProgramStages(%u, 0x%x, %u)\n", in _mesa_UseProgramStages() 360 _mesa_debug(ctx, "glActiveShaderProgram(%u, %u)\n", pipeline, program); in _mesa_ActiveShaderProgram() 398 _mesa_debug(ctx, "glBindProgramPipeline(%u)\n", pipeline); in _mesa_BindProgramPipeline() 489 _mesa_debug(ctx, "glDeleteProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_DeleteProgramPipelines() 576 _mesa_debug(ctx, "glGenProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_GenProgramPipelines() 587 _mesa_debug(ctx, "glCreateProgramPipelines(%d, %p)\n", n, pipelines); in _mesa_CreateProgramPipelines() 605 _mesa_debug(ctx, "glIsProgramPipeline(%u)\n", pipeline); in _mesa_IsProgramPipeline() 624 _mesa_debug(ctx, "glGetProgramPipelineiv(%u, %d, %p)\n", in _mesa_GetProgramPipelineiv() 962 _mesa_debug(ctx, "glValidateProgramPipeline(%u)\n", pipeline); in _mesa_ValidateProgramPipeline() 982 _mesa_debug(ctx, "glGetProgramPipelineInfoLog(%u, %d, %p, %p)\n", in _mesa_GetProgramPipelineInfoLog()
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D | stencil.c | 113 _mesa_debug(ctx, "glClearStencil(%d)\n", s); in _mesa_ClearStencil() 139 _mesa_debug(ctx, "glStencilFuncSeparateATI()\n"); in _mesa_StencilFuncSeparateATI() 194 _mesa_debug(ctx, "glStencilFunc()\n"); in _mesa_StencilFunc() 259 _mesa_debug(ctx, "glStencilMask()\n"); in _mesa_StencilMask() 314 _mesa_debug(ctx, "glStencilOp()\n"); in _mesa_StencilOp() 378 _mesa_debug(ctx, "glActiveStencilFaceEXT()\n"); in _mesa_ActiveStencilFaceEXT() 402 _mesa_debug(ctx, "glStencilOpSeparate()\n"); in _mesa_StencilOpSeparate() 458 _mesa_debug(ctx, "glStencilFuncSeparate()\n"); in _mesa_StencilFuncSeparate() 496 _mesa_debug(ctx, "glStencilMaskSeparate()\n"); in _mesa_StencilMaskSeparate()
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D | program_resource.c | 94 _mesa_debug(ctx, "glGetProgramInterfaceiv(%u, %s, %s, %p)\n", in _mesa_GetProgramInterfaceiv() 268 _mesa_debug(ctx, "glGetProgramResourceIndex(%u, %s, %s)\n", in _mesa_GetProgramResourceIndex() 339 _mesa_debug(ctx, "glGetProgramResourceName(%u, %s, %u, %d, %p, %p)\n", in _mesa_GetProgramResourceName() 372 _mesa_debug(ctx, "glGetProgramResourceiv(%u, %s, %u, %d, %p, %d, %p, %p)\n", in _mesa_GetProgramResourceiv() 403 _mesa_debug(ctx, "glGetProgramResourceLocation(%u, %s, %s)\n", in _mesa_GetProgramResourceLocation() 459 _mesa_debug(ctx, "glGetProgramResourceLocationIndex(%u, %s, %s)\n", in _mesa_GetProgramResourceLocationIndex()
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D | lines.c | 46 _mesa_debug(ctx, "glLineWidth %f\n", width); in _mesa_LineWidth() 101 _mesa_debug(ctx, "glLineStipple %d %u\n", factor, pattern); in _mesa_LineStipple()
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D | matrix.c | 118 _mesa_debug(ctx, "glOrtho(%f, %f, %f, %f, %f, %f)\n", in _mesa_Ortho() 231 _mesa_debug(ctx, "glPushMatrix %s\n", in _mesa_PushMatrix() 290 _mesa_debug(ctx, "glPopMatrix %s\n", in _mesa_PopMatrix() 328 _mesa_debug(ctx, "glLoadIdentity()\n"); in _mesa_LoadIdentity() 352 _mesa_debug(ctx, in _mesa_LoadMatrixf() 384 _mesa_debug(ctx, in _mesa_MultMatrixf()
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D | blend.c | 224 _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", in _mesa_BlendFuncSeparate() 421 _mesa_debug(ctx, "glBlendEquation(%s)\n", in _mesa_BlendEquation() 475 _mesa_debug(ctx, "glBlendEquationi(%u, %s)\n", in _mesa_BlendEquationiARB() 512 _mesa_debug(ctx, "glBlendEquationSeparateEXT(%s %s)\n", in _mesa_BlendEquationSeparate() 582 _mesa_debug(ctx, "glBlendEquationSeparatei(%u, %s %s)\n", buf, in _mesa_BlendEquationSeparateiARB() 677 _mesa_debug(ctx, "glAlphaFunc(%s, %f)\n", in _mesa_AlphaFunc() 724 _mesa_debug(ctx, "glLogicOp(%s)\n", _mesa_enum_to_string(opcode)); in _mesa_LogicOp() 797 _mesa_debug(ctx, "glColorMask(%d, %d, %d, %d)\n", in _mesa_ColorMask() 835 _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n", in _mesa_ColorMaski()
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D | queryobj.c | 249 _mesa_debug(ctx, "%s(%d)\n", func, n); in create_queries() 315 _mesa_debug(ctx, "glDeleteQueries(%d)\n", n); in _mesa_DeleteQueries() 353 _mesa_debug(ctx, "glIsQuery(%u)\n", id); in _mesa_IsQuery() 393 _mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n", in _mesa_BeginQueryIndexed() 499 _mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n", in _mesa_EndQueryIndexed() 556 _mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id, in _mesa_QueryCounter() 631 _mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n", in _mesa_GetQueryIndexediv() 745 _mesa_debug(ctx, "%s(%u, %s)\n", func, id, in get_query_object()
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D | robustness.c | 126 _mesa_debug(ctx, in _mesa_GetGraphicsResetStatusARB() 160 _mesa_debug(ctx, in _mesa_GetGraphicsResetStatusARB()
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D | scissor.c | 68 _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); in _mesa_Scissor() 178 _mesa_debug(ctx, "%s(%d, %d, %d, %d, %d)\n", in ScissorIndexed() 222 _mesa_debug(ctx, "glWindowRectanglesEXT(%s, %d, %p)\n", in _mesa_WindowRectanglesEXT()
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D | context.h | 220 _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\ 239 _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
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D | texobj.c | 626 _mesa_debug(NULL, "Texture Obj %d incomplete because: %s\n", t->Name, s); in incomplete() 1207 _mesa_debug(ctx, "%s %d\n", caller, n); in create_textures() 1441 _mesa_debug(ctx, "glDeleteTextures %d\n", n); in _mesa_DeleteTextures() 1673 _mesa_debug(ctx, "glBindTexture %s %d\n", in _mesa_BindTexture() 1758 _mesa_debug(ctx, "glBindTextureUnit %s %d\n", in _mesa_BindTextureUnit() 1896 _mesa_debug(ctx, "glPrioritizeTextures %d\n", n); in _mesa_PrioritizeTextures() 1944 _mesa_debug(ctx, "glAreTexturesResident %d\n", n); in _mesa_AreTexturesResident() 1992 _mesa_debug(ctx, "glIsTexture %d\n", texture); in _mesa_IsTexture() 2045 _mesa_debug(ctx, "glInvalidateTexSubImage %d\n", texture); in _mesa_InvalidateTexSubImage() 2188 _mesa_debug(ctx, "glInvalidateTexImage(%d, %d)\n", texture, level); in _mesa_InvalidateTexImage()
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D | getstring.c | 220 _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname)); in _mesa_GetPointerv() 308 _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e)); in _mesa_GetError()
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D | errors.h | 63 _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
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D | drawpix.c | 55 _mesa_debug(ctx, "glDrawPixels(%d, %d, %s, %s, %p) // to %s at %d, %d\n", in _mesa_DrawPixels() 199 _mesa_debug(ctx, in _mesa_CopyPixels()
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D | hint.c | 42 _mesa_debug(ctx, "glHint %s %s\n", in _mesa_Hint()
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D | blit.c | 557 _mesa_debug(ctx, in _mesa_BlitFramebuffer() 581 _mesa_debug(ctx, in _mesa_BlitNamedFramebuffer()
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec_array.c | 608 _mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n", in vbo_exec_DrawArrays() 635 _mesa_debug(ctx, "glDrawArraysInstanced(%s, %d, %d, %d)\n", in vbo_exec_DrawArraysInstanced() 663 _mesa_debug(ctx, in vbo_exec_DrawArraysInstancedBaseInstance() 841 _mesa_debug(ctx, in vbo_exec_DrawRangeElementsBaseVertex() 916 _mesa_debug(ctx, in vbo_exec_DrawRangeElements() 937 _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n", in vbo_exec_DrawElements() 959 _mesa_debug(ctx, "glDrawElementsBaseVertex(%s, %d, %s, %p, %d)\n", in vbo_exec_DrawElementsBaseVertex() 981 _mesa_debug(ctx, "glDrawElementsInstanced(%s, %d, %s, %p, %d)\n", in vbo_exec_DrawElementsInstanced() 1006 _mesa_debug(ctx, in vbo_exec_DrawElementsInstancedBaseVertex() 1035 _mesa_debug(ctx, in vbo_exec_DrawElementsInstancedBaseInstance() [all …]
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/external/mesa3d/src/mesa/x86-64/ |
D | x86-64.c | 68 _mesa_debug( NULL, "%s", msg ); in message()
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