Searched refs:_mesa_delete_linked_shader (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | standalone_scaffolding.h | 61 _mesa_delete_linked_shader(struct gl_context *ctx,
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D | standalone_scaffolding.cpp | 123 _mesa_delete_linked_shader(struct gl_context *ctx, in _mesa_delete_linked_shader() function 135 _mesa_delete_linked_shader(ctx, shProg->_LinkedShaders[i]); in _mesa_clear_shader_program_data()
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D | linker.cpp | 2214 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders() 2260 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders() 2277 _mesa_delete_linked_shader(ctx, linked); in link_intrastage_shaders() 4908 _mesa_delete_linked_shader(ctx, sh); in link_shaders() 4931 _mesa_delete_linked_shader(ctx, sh); in link_shaders()
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/external/mesa3d/src/mesa/main/ |
D | shaderobj.c | 134 _mesa_delete_linked_shader(struct gl_context *ctx, in _mesa_delete_linked_shader() function 324 _mesa_delete_linked_shader(ctx, shProg->_LinkedShaders[sh]); in _mesa_clear_shader_program_data()
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D | shaderobj.h | 90 _mesa_delete_linked_shader(struct gl_context *ctx,
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