Searched refs:_mesa_is_shader_image_format_supported (Results 1 – 3 of 3) sorted by relevance
56 _mesa_is_shader_image_format_supported(const struct gl_context *ctx,
380 _mesa_is_shader_image_format_supported(const struct gl_context *ctx, in _mesa_is_shader_image_format_supported() function558 if (!_mesa_is_shader_image_format_supported(ctx, format)) { in validate_bind_image_texture()728 if (!_mesa_is_shader_image_format_supported(ctx, tex_format)) { in _mesa_BindImageTextures()
1338 !_mesa_is_shader_image_format_supported(ctx, internalformat)) in _mesa_GetInternalformativ()1382 !_mesa_is_shader_image_format_supported(ctx, internalformat)) in _mesa_GetInternalformativ()