Searched refs:_mesa_is_texture_complete (Results 1 – 4 of 4) sorted by relevance
543 if (_mesa_is_texture_complete(texObj, sampler)) in update_single_program_texture()547 if (_mesa_is_texture_complete(texObj, sampler)) in update_single_program_texture()662 if (!_mesa_is_texture_complete(texObj, sampler)) { in update_ff_texture_state()665 if (_mesa_is_texture_complete(texObj, sampler)) { in update_ff_texture_state()
125 _mesa_is_texture_complete(const struct gl_texture_object *texObj, in _mesa_is_texture_complete() function
2451 if (_mesa_is_texture_complete(tObj, &tObj->Sampler)) { in st_finalize_texture()
3715 if (!t || !_mesa_is_texture_complete(t, sampler)) { in _swrast_choose_texture_sample_func()