Searched refs:_mesa_lookup_shader_program_err (Results 1 – 9 of 9) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | uniforms.c | 292 _mesa_lookup_shader_program_err(ctx, program, in _mesa_ProgramUniform1f() 305 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform2f"); in _mesa_ProgramUniform2f() 319 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform3f"); in _mesa_ProgramUniform3f() 334 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform4f"); in _mesa_ProgramUniform4f() 343 _mesa_lookup_shader_program_err(ctx, program, in _mesa_ProgramUniform1i() 356 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform2i"); in _mesa_ProgramUniform2i() 370 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform3i"); in _mesa_ProgramUniform3i() 385 shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform4i"); in _mesa_ProgramUniform4i() 395 _mesa_lookup_shader_program_err(ctx, program, in _mesa_ProgramUniform1fv() 406 _mesa_lookup_shader_program_err(ctx, program, in _mesa_ProgramUniform2fv() [all …]
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D | program_resource.c | 74 _mesa_lookup_shader_program_err(ctx, program, caller); in lookup_linked_program() 101 _mesa_lookup_shader_program_err(ctx, program, in _mesa_GetProgramInterfaceiv() 275 _mesa_lookup_shader_program_err(ctx, program, in _mesa_GetProgramResourceIndex() 345 _mesa_lookup_shader_program_err(ctx, program, in _mesa_GetProgramResourceName() 378 _mesa_lookup_shader_program_err(ctx, program, "glGetProgramResourceiv"); in _mesa_GetProgramResourceiv()
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D | shaderapi.c | 261 shProg = _mesa_lookup_shader_program_err(ctx, program, "glAttachShader"); in attach_shader() 374 shProg = _mesa_lookup_shader_program_err(ctx, name, "glDeleteProgram"); in delete_shader_program() 412 shProg = _mesa_lookup_shader_program_err(ctx, program, "glDetachShader"); in detach_shader() 489 _mesa_lookup_shader_program_err(ctx, program, "glGetAttachedShaders"); in get_attached_shaders() 607 = _mesa_lookup_shader_program_err(ctx, program, "glGetProgramiv(program)"); in get_programiv() 938 shProg = _mesa_lookup_shader_program_err(ctx, program, in get_program_info_log() 1324 shProg = _mesa_lookup_shader_program_err(ctx, program, "glValidateProgram"); in validate_program() 1611 _mesa_link_program(ctx, _mesa_lookup_shader_program_err(ctx, programObj, in _mesa_LinkProgram() 1836 shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); in _mesa_UseProgram() 1996 shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetProgramBinary"); in _mesa_GetProgramBinary() [all …]
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D | shader_query.cpp | 73 _mesa_lookup_shader_program_err(ctx, program, "glBindAttribLocation"); in _mesa_BindAttribLocation() 117 shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveAttrib"); in _mesa_GetActiveAttrib() 162 _mesa_lookup_shader_program_err(ctx, program, "glGetAttribLocation"); in _mesa_GetAttribLocation() 249 _mesa_lookup_shader_program_err(ctx, program, "glBindFragDataLocationIndexed"); in _mesa_BindFragDataLocationIndexed() 294 _mesa_lookup_shader_program_err(ctx, program, "glGetFragDataIndex"); in _mesa_GetFragDataIndex() 329 _mesa_lookup_shader_program_err(ctx, program, "glGetFragDataLocation"); in _mesa_GetFragDataLocation()
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D | shaderobj.h | 97 _mesa_lookup_shader_program_err(struct gl_context *ctx, GLuint name,
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D | uniform_query.cpp | 55 shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform"); in _mesa_GetActiveUniform() 125 shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform"); in _mesa_GetActiveUniformsiv() 283 _mesa_lookup_shader_program_err(ctx, program, "glGetUniformfv"); in _mesa_get_uniform()
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D | pipelineobj.c | 286 shProg = _mesa_lookup_shader_program_err(ctx, program, in _mesa_UseProgramStages() 363 shProg = _mesa_lookup_shader_program_err(ctx, program, in _mesa_ActiveShaderProgram()
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D | transformfeedback.c | 848 shProg = _mesa_lookup_shader_program_err(ctx, program, in _mesa_TransformFeedbackVaryings() 927 shProg = _mesa_lookup_shader_program_err(ctx, program, in _mesa_GetTransformFeedbackVarying()
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D | shaderobj.c | 466 _mesa_lookup_shader_program_err(struct gl_context *ctx, GLuint name, in _mesa_lookup_shader_program_err() function
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