Searched refs:_mesa_lookup_texture (Results 1 – 18 of 18) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | objectpurge.c | 112 bufObj = _mesa_lookup_texture(ctx, name); in texture_object_purgeable() 253 bufObj = _mesa_lookup_texture(ctx, name); in texture_object_unpurgeable() 369 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); in get_texture_object_parameteriv()
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D | texobj.c | 106 _mesa_lookup_texture(struct gl_context *ctx, GLuint id) in _mesa_lookup_texture() function 122 texObj = _mesa_lookup_texture(ctx, id); /* Returns NULL if not found. */ in _mesa_lookup_texture_err() 1151 struct gl_texture_object *const t = _mesa_lookup_texture(ctx, texture); in invalidate_tex_image_error_check() 1461 = _mesa_lookup_texture(ctx, textures[i]); in _mesa_DeleteTextures() 1692 newTexObj = _mesa_lookup_texture(ctx, texName); in _mesa_BindTexture() 1773 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_BindTextureUnit() 1910 struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]); in _mesa_PrioritizeTextures() 1961 t = _mesa_lookup_texture(ctx, texName[i]); in _mesa_AreTexturesResident() 1997 t = _mesa_lookup_texture(ctx, texture); in _mesa_IsTexture()
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D | texobj.h | 52 _mesa_lookup_texture(struct gl_context *ctx, GLuint id);
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D | textureview.c | 552 origTexObj = _mesa_lookup_texture(ctx, origtexture); in _mesa_TextureView() 581 texObj = _mesa_lookup_texture(ctx, texture); in _mesa_TextureView()
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D | objectlabel.c | 198 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); in get_label_pointer()
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D | copyimage.c | 138 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name); in prepare_target()
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D | vdpau.c | 148 tex = _mesa_lookup_texture(ctx, textureNames[i]); in register_surface()
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D | shaderimage.c | 584 struct gl_texture_object *t = _mesa_lookup_texture(ctx, texture); in _mesa_BindImageTexture()
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D | texstorage.c | 543 texObj = _mesa_lookup_texture(ctx, texture); in texturestorage()
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D | debug.c | 383 struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); in _mesa_dump_texture()
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D | texparam.c | 160 texObj = _mesa_lookup_texture(ctx, texture); in get_texobj_by_name()
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D | teximage.c | 3328 texObj = _mesa_lookup_texture(ctx, texture); in texturesubimage() 4096 texObj = _mesa_lookup_texture(ctx, texture); in get_tex_obj_for_clear()
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D | fbobject.c | 2886 *texObj = _mesa_lookup_texture(ctx, texture); in get_texture_for_framebuffer()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_blit.c | 677 texObj = _mesa_lookup_texture(ctx, meta_temp_texture->TexObj); in blitframebuffer_texture() 898 *texObj = _mesa_lookup_texture(ctx, *tex); in _mesa_meta_bind_rb_as_tex_image()
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D | meta_tex_subimage.c | 138 tex_obj = _mesa_lookup_texture(ctx, *tmp_tex); in create_texture_for_pbo()
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/external/mesa3d/src/gallium/state_trackers/dri/ |
D | dri2.c | 1187 obj = _mesa_lookup_texture(ctx, texture); in dri2_create_from_texture() 1775 struct gl_texture_object *obj = _mesa_lookup_texture(ctx, in->obj); in dri2_interop_export_object()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_screen.c | 374 obj = _mesa_lookup_texture(&intel->ctx, texture); in intel_create_image_from_texture()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | intel_screen.c | 488 obj = _mesa_lookup_texture(&brw->ctx, texture); in intel_create_image_from_texture()
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