Searched refs:_mesa_reference_shader (Results 1 – 7 of 7) sorted by relevance
/external/mesa3d/src/compiler/glsl/ |
D | standalone_scaffolding.h | 47 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
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D | standalone_scaffolding.cpp | 66 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, in _mesa_reference_shader() function
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/external/mesa3d/src/compiler/glsl/glcpp/ |
D | glcpp.c | 37 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, in _mesa_reference_shader() function
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/external/mesa3d/src/mesa/main/ |
D | shaderobj.c | 58 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, in _mesa_reference_shader() function 406 _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); in _mesa_free_shader_program_data()
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D | shaderobj.h | 53 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
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D | shaderapi.c | 306 _mesa_reference_shader(ctx, &shProg->Shaders[n], sh); in attach_shader() 400 _mesa_reference_shader(ctx, &sh, NULL); in delete_shader() 424 _mesa_reference_shader(ctx, &shProg->Shaders[i], NULL); in detach_shader()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 144 _mesa_reference_shader(ctx, &sh, NULL); in meta_compile_shader_with_debug()
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