Searched refs:_playChannelsPrioList (Results 1 – 2 of 2) sorted by relevance
526 _playChannelsPrioList[0] = 2; // stereo is prio 1 in AudioDeviceWindowsCore()527 _playChannelsPrioList[1] = 1; // mono is prio 2 in AudioDeviceWindowsCore()1459 _playChannelsPrioList[0] = 2; // try stereo first in SetStereoPlayout()1460 _playChannelsPrioList[1] = 1; in SetStereoPlayout()1465 _playChannelsPrioList[0] = 1; // try mono first in SetStereoPlayout()1466 _playChannelsPrioList[1] = 2; in SetStereoPlayout()2242 … for (int chan = 0; chan < sizeof(_playChannelsPrioList)/sizeof(_playChannelsPrioList[0]); chan++) in InitPlayout()2244 Wfx.nChannels = _playChannelsPrioList[chan]; in InitPlayout()
337 uint16_t _playChannelsPrioList[2]; variable