Searched refs:_playCount (Results 1 – 2 of 2) sorted by relevance
167 uint32_t _playCount; variable
147 _playCount(0) in AudioTransportImpl()415 if (_playCount % 100 == 0) in NeedMorePlayData()454 if (_playCount % 100 == 0) in NeedMorePlayData()496 _playCount++; in NeedMorePlayData()498 if (_playCount % 100 == 0) in NeedMorePlayData()529 if (_speakerMute && (_playCount % 500 == 0)) in NeedMorePlayData()