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Searched refs:_texture (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dbuiltin_functions.cpp782 ir_function_signature *_texture(ir_texture_opcode opcode,
1662_texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::float_type), in create_builtins()
1663_texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler1D_type, glsl_type::float_type), in create_builtins()
1664_texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler1D_type, glsl_type::float_type), in create_builtins()
1666_texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2D_type, glsl_type::vec2_type), in create_builtins()
1667_texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2D_type, glsl_type::vec2_type), in create_builtins()
1668_texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2D_type, glsl_type::vec2_type), in create_builtins()
1670_texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler3D_type, glsl_type::vec3_type), in create_builtins()
1671_texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler3D_type, glsl_type::vec3_type), in create_builtins()
1672_texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler3D_type, glsl_type::vec3_type), in create_builtins()
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/external/ImageMagick/Magick++/lib/
DMontage.cpp29 _texture(), in Montage()
142 _texture=texture_; in texture()
147 return(_texture); in texture()
218 if (_texture.length() != 0) in updateMontageInfo()
219 Magick::CloneString(&montageInfo_.texture,_texture); in updateMontageInfo()
DSTL.cpp471 _texture(texture_), in floodFillTextureImage()
482 _texture(texture_), in floodFillTextureImage()
493 _texture(texture_), in floodFillTextureImage()
504 _texture(texture_), in floodFillTextureImage()
513 image_.floodFillTexture(_x,_y,_texture,_borderColor,_invert); in operator ()()
515 image_.floodFillTexture(_x,_y,_texture,_invert); in operator ()()
1064 : _texture( texture_ ) in textureImage()
1069 image_.texture( _texture ); in operator ()()
/external/webrtc/webrtc/modules/video_render/mac/
Dvideo_render_agl.cc58 _texture( 0) in VideoChannelAGL()
75 if (_texture != 0) in ~VideoChannelAGL()
77 glDeleteTextures(1, (const GLuint*) &_texture); in ~VideoChannelAGL()
78 _texture = 0; in ~VideoChannelAGL()
152 if (_texture != 0) in FrameSizeChange()
154 glDeleteTextures(1, (const GLuint*) &_texture); in FrameSizeChange()
155 _texture = 0; in FrameSizeChange()
159 glGenTextures(1, (GLuint *) &_texture); in FrameSizeChange()
169 glBindTexture(GL_TEXTURE_RECTANGLE_EXT, _texture); in FrameSizeChange()
225 if (_texture == 0) { in DeliverFrame()
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Dvideo_render_nsopengl.mm44 _texture( 0)
57 if (_texture != 0)
60 glDeleteTextures(1, (const GLuint*) &_texture);
61 _texture = 0;
159 if(glIsTexture(_texture))
161 glDeleteTextures(1, (const GLuint*) &_texture);
162 _texture = 0;
166 glGenTextures(1, (GLuint *) &_texture);
175 glBindTexture(GL_TEXTURE_RECTANGLE_EXT, _texture);
211 if (_texture == 0) {
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Dvideo_render_agl.h82 unsigned int _texture; variable
Dvideo_render_nsopengl.h100 unsigned int _texture; variable
/external/ImageMagick/Magick++/lib/Magick++/
DMontage.h107 std::string _texture; variable
DSTL.h534 Image _texture; variable
1161 Image _texture;
/external/mesa3d/src/gallium/drivers/trace/
Dtr_dump.h108 void trace_dump_resource_ptr(struct pipe_resource *_texture);