Searched refs:_vtable (Results 1 – 2 of 2) sorted by relevance
38 private int[] _vtable = new int[16]; field in FlatBuffers.FlatBufferBuilder73 while (_vtableSize > 0) _vtable[--_vtableSize] = 0; in Clear()338 if (_vtable.Length < numfields) in StartObject()339 _vtable = new int[numfields]; in StartObject()353 _vtable[voffset] = Offset; in Slot()505 short off = (short)(_vtable[i] != 0 in EndObject()506 ? vtableloc - _vtable[i] in EndObject()511 _vtable[i] = 0; in EndObject()
84 …)->params.BehaviorFlags & D3DCREATE_MULTITHREADED) ? &Lock##nine##_vtable : &Nine##nine##_vtable; \109 __params.vtable = (lock) ? &Lock##nine##_vtable : &Nine##nine##_vtable; \