Searched refs:aDiv255 (Results 1 – 1 of 1) sorted by relevance
1447 float aDiv255 = a / 255.f; in set_before_interp_color_uni_array() local1450 vals[4*i + 0] = SkColorGetR(colors[i]) * aDiv255; in set_before_interp_color_uni_array()1451 vals[4*i + 1] = SkColorGetG(colors[i]) * aDiv255; in set_before_interp_color_uni_array()1452 vals[4*i + 2] = SkColorGetB(colors[i]) * aDiv255; in set_before_interp_color_uni_array()