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Searched refs:aRequiredRenderPasses (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/
DPVRTPFXParser.h362 bool RetrieveRenderPassDependencies(CPVRTArray<SPVRTPFXRenderPass*> &aRequiredRenderPasses,
665 void AddRenderPassNodeDependencies( CPVRTArray<SPVRTPFXRenderPass*> &aRequiredRenderPasses,
DPVRTPFXParser.cpp884 …::RetrieveRenderPassDependencies(CPVRTArray<SPVRTPFXRenderPass*> &aRequiredRenderPasses, CPVRTArra… in RetrieveRenderPassDependencies() argument
889 if(aRequiredRenderPasses.GetSize() > 0) in RetrieveRenderPassDependencies()
924 m_renderPassSkipGraph.RetreiveSortedDependencyList(aRequiredRenderPasses, uj); in RetrieveRenderPassDependencies()
947 aRequiredRenderPasses.Append(&m_RenderPasses[ul]); in RetrieveRenderPassDependencies()