Searched refs:aaline (Results 1 – 5 of 5) sorted by relevance
325 generate_aaline_fs(struct aaline_stage *aaline) in generate_aaline_fs() argument327 struct pipe_context *pipe = aaline->stage.draw->pipe; in generate_aaline_fs()328 const struct pipe_shader_state *orig_fs = &aaline->fs->state; in generate_aaline_fs()360 aaline->fs->sampler_unit = transform.freeSampler; in generate_aaline_fs()362 aaline->fs->aaline_fs = aaline->driver_create_fs_state(pipe, &aaline_fs); in generate_aaline_fs()363 if (aaline->fs->aaline_fs == NULL) in generate_aaline_fs()366 aaline->fs->generic_attrib = transform.maxGeneric + 1; in generate_aaline_fs()380 aaline_create_texture(struct aaline_stage *aaline) in aaline_create_texture() argument382 struct pipe_context *pipe = aaline->stage.draw->pipe; in aaline_create_texture()398 aaline->texture = screen->resource_create(screen, &texTemp); in aaline_create_texture()[all …]
80 if (rasterizer->line_smooth && draw->pipeline.aaline) in draw_need_pipeline()182 if (rast->line_smooth && draw->pipeline.aaline) { in validate_pipeline()183 draw->pipeline.aaline->next = next; in validate_pipeline()184 next = draw->pipeline.aaline; in validate_pipeline()
100 if (draw->pipeline.aaline) in draw_pipeline_destroy()101 draw->pipeline.aaline->destroy( draw->pipeline.aaline ); in draw_pipeline_destroy()
130 struct draw_stage *aaline; member
615 if (draw->pipeline.aaline) in draw_prepare_shader_outputs()616 draw_aaline_prepare_outputs(draw, draw->pipeline.aaline); in draw_prepare_shader_outputs()