Searched refs:absClear (Results 1 – 4 of 4) sorted by relevance
319 dstRenderTargetContext->priv().absClear(&clearRect, 0x0); in GaussianBlur()355 dstRenderTargetContext->priv().absClear(&clearRect, 0x0); in GaussianBlur()385 dstRenderTargetContext->priv().absClear(&clearRect, 0x0); in GaussianBlur()387 dstRenderTargetContext->priv().absClear(&clearRect, 0x0); in GaussianBlur()
59 void absClear(const SkIRect* rect, const GrColor color);
123 rtContext->priv().absClear(nullptr, 0x0); in create_mask_GPU()
245 void GrRenderTargetContextPriv::absClear(const SkIRect* clearRect, const GrColor color) { in absClear() function in GrRenderTargetContextPriv