Searched refs:actionPlay (Results 1 – 2 of 2) sorted by relevance
117 void actionPlay();
63 connect(&fActionPlay, SIGNAL(triggered()), this, SLOT(actionPlay())); in SkDebuggerGUI()190 void SkDebuggerGUI::actionPlay() { in actionPlay() function in SkDebuggerGUI715 actionPlay(); in loadPicture()