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Searched refs:activeEdges (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrTessellator.cpp869 void merge_collinear_edges(Edge* edge, EdgeList* activeEdges, Vertex** current, Comparator& c);
871 void rewind(EdgeList* activeEdges, Vertex** current, Vertex* dst, Comparator& c) { in rewind() argument
880 remove_edge(e, activeEdges); in rewind()
884 insert_edge(e, leftEdge, activeEdges); in rewind()
891 void rewind_if_necessary(Edge* edge, EdgeList* activeEdges, Vertex** current, Comparator& c) { in rewind_if_necessary() argument
892 if (!activeEdges || !current) { in rewind_if_necessary()
901 rewind(activeEdges, current, leftTop, c); in rewind_if_necessary()
903 rewind(activeEdges, current, top, c); in rewind_if_necessary()
906 rewind(activeEdges, current, leftTop, c); in rewind_if_necessary()
908 rewind(activeEdges, current, top, c); in rewind_if_necessary()
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