Searched refs:activeMatrices (Results 1 – 1 of 1) sorted by relevance
816 …int activeMatrices = context->indexedVertexBlendEnable ? 12 : max(context->vertexBlendMatrixCount,… in updateTransform() local823 for(int i = 0; i < activeMatrices; i++) in updateTransform()839 for(int i = 0; i < activeMatrices; i++) in updateTransform()853 for(int i = 0; i < activeMatrices; i++) in updateTransform()862 for(int i = 0; i < activeMatrices; i++) in updateTransform()871 for(int i = 0; i < activeMatrices; i++) in updateTransform()