Searched refs:activeStages (Results 1 – 4 of 4) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluShaderLibrary.hpp | 128 deUint32 activeStages; // Has an effect only if sources.separable == true, must be 0 otherwise member 131 : activeStages(0u) in ProgramSpecification()
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D | gluShaderLibrary.cpp | 166 const bool isEnabled = (spec.programs[progNdx].activeStages & curStageMask) != 0; in isValid() 1294 program.activeStages = parseShaderStageList(); in parsePipelineProgram() 1336 if (program.activeStages == 0) in parsePipelineProgram()
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/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingShaderAccessTests.cpp | 168 vk::VkShaderStageFlags activeStages) in verifyDriverSupport() argument 234 if (activeStages & (vk::VK_SHADER_STAGE_VERTEX_BIT | in verifyDriverSupport() 243 if (activeStages & vk::VK_SHADER_STAGE_FRAGMENT_BIT) in verifyDriverSupport() 2704 vk::VkShaderStageFlags activeStages); 2731 vk::VkShaderStageFlags activeStages) in QuadrantRendederCase() argument 2735 , m_activeStages (activeStages) in QuadrantRendederCase() 3129 vk::VkShaderStageFlags activeStages, 3157 vk::VkShaderStageFlags activeStages, in BufferDescriptorCase() argument 3160 …ntRendederCase (testCtx, name, description, glu::GLSL_VERSION_310_ES, exitingStages, activeStages) in BufferDescriptorCase() 6233 vk::VkShaderStageFlags activeStages, [all …]
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 839 if (spec.programs[programNdx].activeStages & tessellationBits) in isTessellationPresent() 1000 if (m_spec.programs[programNdx].activeStages & (1u << glu::SHADERTYPE_VERTEX)) in execute() 1025 if (m_spec.programs[programNdx].activeStages & (1u << stage)) in execute() 1125 if (m_spec.programs[programNdx].activeStages & (1u << stage)) in execute()
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