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Searched refs:activeVaryings (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp2828 VaryingList &activeVaryings = shaderObject->varyings; in declareVarying() local
2831 for(VaryingList::iterator v = activeVaryings.begin(); v != activeVaryings.end(); v++) in declareVarying()
2845activeVaryings.push_back(glsl::Varying(glVariableType(type), name, varying->getArraySize(), reg, 0… in declareVarying()