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Searched refs:addFlatPassThroughAttribute (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLVarying.h131 void addFlatPassThroughAttribute(const GrGeometryProcessor::Attribute*, const char* output,
DGrGLSLVarying.cpp20 void GrGLSLVaryingHandler::addFlatPassThroughAttribute(const GrGeometryProcessor::Attribute* input, in addFlatPassThroughAttribute() function in GrGLSLVaryingHandler
/external/skia/src/gpu/ccpr/
DGrCCPRPathProcessor.cpp130 varyingHandler->addFlatPassThroughAttribute(&proc.getInstanceAttrib(InstanceAttribs::kColor), in onEmitCode()