Home
last modified time | relevance | path

Searched refs:addInventory (Results 1 – 8 of 8) sorted by relevance

/external/flatbuffers/tests/
DJavaTest.java93 Monster.addInventory(fbb, inv); in main()
318 Monster.addInventory(fbb, vec); in TestCreateByteVector()
339 Monster.addInventory(fbb, vec); in TestCreateUninitializedVector()
DJavaScriptTest.js50 MyGame.Example.Monster.addInventory(fbb, inv);
Dmonster_test_generated.js1216 MyGame.Example.Monster.addInventory = function(builder, inventoryOffset) { function in MyGame.Example.Monster
/external/flatbuffers/samples/
DSampleBinary.java57 Monster.addInventory(builder, inv); in main()
Dsamplebinary.js57 MyGame.Sample.Monster.addInventory(builder, inv);
/external/flatbuffers/tests/MyGame/Example/
DMonster.php402 self::addInventory($builder, $inventory);
476 public static function addInventory(FlatBufferBuilder $builder, $inventory) function in MyGame\\Example\\Monster
DMonster.java96 …public static void addInventory(FlatBufferBuilder builder, int inventoryOffset) { builder.addOffse… in addInventory() method in Monster
/external/flatbuffers/docs/source/
DTutorial.md826 Monster.addInventory(builder, inv);
890 MyGame.Sample.Monster.addInventory(builder, inv);