Searched refs:addLayoutQualifier (Results 1 – 9 of 9) sorted by relevance
/external/skia/src/gpu/glsl/ |
D | GrGLSLGeometryShaderBuilder.cpp | 45 this->addLayoutQualifier(input_type_name(inputType), kIn_InterfaceQualifier); in configure() 46 this->addLayoutQualifier(SkStringPrintf("invocations = %i", numInvocations).c_str(), in configure() 48 this->addLayoutQualifier(output_type_name(outputType), kOut_InterfaceQualifier); in configure() 49 this->addLayoutQualifier(SkStringPrintf("max_vertices = %i", maxVertices).c_str(), in configure()
|
D | GrGLSLFragmentShaderBuilder.cpp | 221 this->addLayoutQualifier(specific_layout_qualifier_name(equation), kOut_InterfaceQualifier); in enableAdvancedBlendEquationIfNeeded() 223 this->addLayoutQualifier("blend_support_all_equations", kOut_InterfaceQualifier); in enableAdvancedBlendEquationIfNeeded()
|
D | GrGLSLShaderBuilder.h | 207 void addLayoutQualifier(const char* param, InterfaceQualifier);
|
D | GrGLSLShaderBuilder.cpp | 193 void GrGLSLShaderBuilder::addLayoutQualifier(const char* param, InterfaceQualifier interface) { in addLayoutQualifier() function in GrGLSLShaderBuilder
|
/external/skia/src/gpu/vk/ |
D | GrVkUniformHandler.cpp | 189 uni.fVariable.addLayoutQualifier(layoutQualifier.c_str()); in internalAddUniformArray() 220 info.fVariable.addLayoutQualifier(layoutQualifier.c_str()); in addSampler() 248 info.fVariable.addLayoutQualifier(layoutQualifier.c_str()); in addTexelBuffer()
|
D | GrVkPipelineStateBuilder.cpp | 51 outputColor.addLayoutQualifier("location = 0, index = 0"); in finalizeFragmentOutputColor() 55 outputColor.addLayoutQualifier("location = 0, index = 1"); in finalizeFragmentSecondaryColor()
|
D | GrVkVaryingHandler.cpp | 71 var.addLayoutQualifier(location.c_str()); in finalize_helper()
|
/external/skia/src/gpu/ |
D | GrShaderVar.cpp | 40 this->addLayoutQualifier(formatStr); in setImageStorageFormat()
|
D | GrShaderVar.h | 276 void addLayoutQualifier(const char* layoutQualifier) { in addLayoutQualifier() function
|