Searched refs:addPassThroughAttribute (Results 1 – 11 of 11) sorted by relevance
/external/skia/src/gpu/effects/ |
D | GrShadowGeoProc.cpp | 30 varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams"); in onEmitCode() 33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor); in onEmitCode()
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D | GrDistanceFieldGeoProc.cpp | 54 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); in onEmitCode() 330 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); in onEmitCode() 568 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); in onEmitCode()
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D | GrBitmapTextGeoProc.cpp | 45 varyingHandler->addPassThroughAttribute(cte.inColor(), args.fOutputColor); in onEmitCode()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLVarying.h | 129 void addPassThroughAttribute(const GrGeometryProcessor::Attribute*, const char* output,
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D | GrGLSLVarying.cpp | 12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute* input, in addPassThroughAttribute() function in GrGLSLVaryingHandler
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/external/skia/tests/ |
D | GrPipelineDynamicStateTest.cpp | 91 varyingHandler->addPassThroughAttribute(&mp.fColor, args.fOutputColor); in onEmitCode()
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D | GrMeshTest.cpp | 326 varyingHandler->addPassThroughAttribute(mp.fColor, args.fOutputColor); in onEmitCode()
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/external/skia/src/gpu/ops/ |
D | GrOvalOpFactory.cpp | 123 varyingHandler->addPassThroughAttribute(cgp.fInCircleEdge, "circleEdge", in onEmitCode() 127 varyingHandler->addPassThroughAttribute(cgp.fInClipPlane, "clipPlane"); in onEmitCode() 132 varyingHandler->addPassThroughAttribute(cgp.fInIsectPlane, "isectPlane"); in onEmitCode() 137 varyingHandler->addPassThroughAttribute(cgp.fInUnionPlane, "unionPlane"); in onEmitCode() 141 varyingHandler->addPassThroughAttribute(cgp.fInColor, args.fOutputColor); in onEmitCode() 289 varyingHandler->addPassThroughAttribute(egp.fInColor, args.fOutputColor); in onEmitCode() 429 varyingHandler->addPassThroughAttribute(diegp.fInColor, args.fOutputColor); in onEmitCode()
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D | GrMSAAPathRenderer.cpp | 141 varyingHandler->addPassThroughAttribute(qp.inColor(), args.fOutputColor); in onEmitCode()
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D | GrAAConvexPathRenderer.cpp | 572 varyingHandler->addPassThroughAttribute(qe.fInColor, args.fOutputColor); in onEmitCode()
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/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 165 varyingHandler->addPassThroughAttribute(gp.inCoverage(), "alpha"); in onEmitCode()
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