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Searched refs:addPassThroughAttribute (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/gpu/effects/
DGrShadowGeoProc.cpp30 varyingHandler->addPassThroughAttribute(rsgp.inShadowParams(), "shadowParams"); in onEmitCode()
33 varyingHandler->addPassThroughAttribute(rsgp.inColor(), args.fOutputColor); in onEmitCode()
DGrDistanceFieldGeoProc.cpp54 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); in onEmitCode()
330 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); in onEmitCode()
568 varyingHandler->addPassThroughAttribute(dfTexEffect.inColor(), args.fOutputColor); in onEmitCode()
DGrBitmapTextGeoProc.cpp45 varyingHandler->addPassThroughAttribute(cte.inColor(), args.fOutputColor); in onEmitCode()
/external/skia/src/gpu/glsl/
DGrGLSLVarying.h129 void addPassThroughAttribute(const GrGeometryProcessor::Attribute*, const char* output,
DGrGLSLVarying.cpp12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute* input, in addPassThroughAttribute() function in GrGLSLVaryingHandler
/external/skia/tests/
DGrPipelineDynamicStateTest.cpp91 varyingHandler->addPassThroughAttribute(&mp.fColor, args.fOutputColor); in onEmitCode()
DGrMeshTest.cpp326 varyingHandler->addPassThroughAttribute(mp.fColor, args.fOutputColor); in onEmitCode()
/external/skia/src/gpu/ops/
DGrOvalOpFactory.cpp123 varyingHandler->addPassThroughAttribute(cgp.fInCircleEdge, "circleEdge", in onEmitCode()
127 varyingHandler->addPassThroughAttribute(cgp.fInClipPlane, "clipPlane"); in onEmitCode()
132 varyingHandler->addPassThroughAttribute(cgp.fInIsectPlane, "isectPlane"); in onEmitCode()
137 varyingHandler->addPassThroughAttribute(cgp.fInUnionPlane, "unionPlane"); in onEmitCode()
141 varyingHandler->addPassThroughAttribute(cgp.fInColor, args.fOutputColor); in onEmitCode()
289 varyingHandler->addPassThroughAttribute(egp.fInColor, args.fOutputColor); in onEmitCode()
429 varyingHandler->addPassThroughAttribute(diegp.fInColor, args.fOutputColor); in onEmitCode()
DGrMSAAPathRenderer.cpp141 varyingHandler->addPassThroughAttribute(qp.inColor(), args.fOutputColor); in onEmitCode()
DGrAAConvexPathRenderer.cpp572 varyingHandler->addPassThroughAttribute(qe.fInColor, args.fOutputColor); in onEmitCode()
/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp165 varyingHandler->addPassThroughAttribute(gp.inCoverage(), "alpha"); in onEmitCode()