Searched refs:allstate (Results 1 – 1 of 1) sorted by relevance
892 struct r300_textures_state *allstate = (struct r300_textures_state*)state; in r300_emit_textures_state() local900 OUT_CS_REG(R300_TX_ENABLE, allstate->tx_enable); in r300_emit_textures_state()902 for (i = 0; i < allstate->count; i++) { in r300_emit_textures_state()903 if ((1 << i) & allstate->tx_enable) { in r300_emit_textures_state()904 texstate = &allstate->regs[i]; in r300_emit_textures_state()905 tex = r300_resource(allstate->sampler_views[i]->base.texture); in r300_emit_textures_state()