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Searched refs:ambientColor (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/shaders/
DSkLightingShader.cpp212 const SkColor3f& ambientColor = lightingFP.ambientColor(); in onSetData() local
213 if (ambientColor != fAmbientColor) { in onSetData()
214 pdman.set3fv(fAmbientColorUni, 1, &ambientColor.fX); in onSetData()
215 fAmbientColor = ambientColor; in onSetData()
235 const SkColor3f& ambientColor() const { return fAmbientColor; } in ambientColor() function in LightingFP
/external/skia/src/gpu/
DGrRenderTargetContext.cpp1035 GrColor ambientColor; in drawFastShadow() local
1038 ambientColor = GrColorPackRGBA(0, 0, 0, 255.999f*rec.fAmbientAlpha); in drawFastShadow()
1040 ambientColor = color.mulByScalar(rec.fAmbientAlpha).toGrColor(); in drawFastShadow()
1050 std::unique_ptr<GrDrawOp> op = GrShadowRRectOp::Make(ambientColor, viewMatrix, in drawFastShadow()