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Searched refs:ambientMaterialSource (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.cpp284 ambientMaterialSource = MATERIAL_MATERIAL; in init()
354 void Context::setAmbientMaterialSource(MaterialSource ambientMaterialSource) in setAmbientMaterialSource() argument
356 Context::ambientMaterialSource = ambientMaterialSource; in setAmbientMaterialSource()
702 (ambientMaterialSource == MATERIAL_COLOR1 && !input[Color0]) || in vertexAmbientMaterialSourceActive()
703 (ambientMaterialSource == MATERIAL_COLOR2 && !input[Color1])) in vertexAmbientMaterialSourceActive()
708 return ambientMaterialSource; in vertexAmbientMaterialSourceActive()
DContext.hpp309 void setAmbientMaterialSource(MaterialSource ambientMaterialSource);
495 MaterialSource ambientMaterialSource; member in sw::Context
DVertexProcessor.hpp232 void setAmbientMaterialSource(MaterialSource ambientMaterialSource);
DVertexProcessor.cpp377 void VertexProcessor::setAmbientMaterialSource(MaterialSource ambientMaterialSource) in setAmbientMaterialSource() argument
379 context->setAmbientMaterialSource(ambientMaterialSource); in setAmbientMaterialSource()