Searched refs:annotate_semaphore (Results 1 – 1 of 1) sorted by relevance
129 *annotate_semaphore = (SemaphoreInfo *) NULL; variable164 if (annotate_semaphore == (SemaphoreInfo *) NULL) in AnnotateComponentGenesis()165 annotate_semaphore=AcquireSemaphoreInfo(); in AnnotateComponentGenesis()189 if (annotate_semaphore == (SemaphoreInfo *) NULL) in AnnotateComponentTerminus()190 ActivateSemaphoreInfo(&annotate_semaphore); in AnnotateComponentTerminus()191 RelinquishSemaphoreInfo(&annotate_semaphore); in AnnotateComponentTerminus()2096 if (annotate_semaphore == (SemaphoreInfo *) NULL) in RenderX11()2097 ActivateSemaphoreInfo(&annotate_semaphore); in RenderX11()2098 LockSemaphoreInfo(annotate_semaphore); in RenderX11()2100 UnlockSemaphoreInfo(annotate_semaphore); in RenderX11()