Searched refs:appendAttr (Results 1 – 1 of 1) sorted by relevance
/external/skia/src/utils/win/ |
D | SkWGL_win.cpp | 293 auto appendAttr = [](SkTDArray<int>& attrs, int attr, int value) { in get_pixel_formats_to_try() local 299 appendAttr(iAttrs, SK_WGL_DRAW_TO_WINDOW, TRUE); in get_pixel_formats_to_try() 300 appendAttr(iAttrs, SK_WGL_DOUBLE_BUFFER, (doubleBuffered ? TRUE : FALSE)); in get_pixel_formats_to_try() 301 appendAttr(iAttrs, SK_WGL_ACCELERATION, SK_WGL_FULL_ACCELERATION); in get_pixel_formats_to_try() 302 appendAttr(iAttrs, SK_WGL_SUPPORT_OPENGL, TRUE); in get_pixel_formats_to_try() 304 appendAttr(iAttrs, SK_WGL_RED_BITS, 10); in get_pixel_formats_to_try() 305 appendAttr(iAttrs, SK_WGL_GREEN_BITS, 10); in get_pixel_formats_to_try() 306 appendAttr(iAttrs, SK_WGL_BLUE_BITS, 10); in get_pixel_formats_to_try() 307 appendAttr(iAttrs, SK_WGL_ALPHA_BITS, 2); in get_pixel_formats_to_try() 309 appendAttr(iAttrs, SK_WGL_COLOR_BITS, 24); in get_pixel_formats_to_try() [all …]
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