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Searched refs:appendDecls (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp132 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() function in GrGLSLVaryingHandler
140 this->appendDecls(fVertexInputs, inputDecls); in getVertexDecls()
141 this->appendDecls(fVertexOutputs, outputDecls); in getVertexDecls()
145 this->appendDecls(fGeomInputs, inputDecls); in getGeomDecls()
146 this->appendDecls(fGeomOutputs, outputDecls); in getGeomDecls()
153 this->appendDecls(fFragInputs, inputDecls); in getFragDecls()
154 this->appendDecls(fFragOutputs, outputDecls); in getFragDecls()
DGrGLSLShaderBuilder.cpp186 void GrGLSLShaderBuilder::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() function in GrGLSLShaderBuilder
228 this->appendDecls(fInputs, &this->inputs()); in finalize()
229 this->appendDecls(fOutputs, &this->outputs()); in finalize()
DGrGLSLVarying.h179 void appendDecls(const VarArray& vars, SkString* out) const;
DGrGLSLShaderBuilder.h169 void appendDecls(const VarArray& vars, SkString* out) const;