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Searched refs:applyRenderTarget (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1649 bool Context::applyRenderTarget() in applyRenderTarget() function in gl::Context
2386 if(!applyRenderTarget()) in clear()
2449 if(!applyRenderTarget()) in drawArrays()
2499 if(!applyRenderTarget()) in drawElements()
DContext.h736 bool applyRenderTarget();
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h586 bool applyRenderTarget();
DContext.cpp1718 bool Context::applyRenderTarget() in applyRenderTarget() function in es1::Context
2671 if(!applyRenderTarget()) in clear()
2722 if(!applyRenderTarget()) in drawArrays()
2761 if(!applyRenderTarget()) in drawElements()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2652 bool Context::applyRenderTarget() in applyRenderTarget() function in es2::Context
3288 if(!applyRenderTarget()) in clear()
3428 if(!applyRenderTarget()) in drawArrays()
3489 if(!applyRenderTarget()) in drawElements()
DContext.h711 bool applyRenderTarget();