Searched refs:apply_depth_mode (Results 1 – 1 of 1) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_texfilter.c | 810 apply_depth_mode(GLenum depthMode, GLfloat z, GLfloat texel[4]) in apply_depth_mode() function 2437 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_nearest_cube() 2461 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_linear_cube() 2496 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_cube_nearest_mipmap_nearest() 2521 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_cube_linear_mipmap_nearest() 2556 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_cube_nearest_mipmap_linear() 2591 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_cube_linear_mipmap_linear() 3594 apply_depth_mode(tObj->DepthMode, result, texel[i]); in sample_depth_texture() 3673 apply_depth_mode(tObj->DepthMode, result, texel[i]); in sample_depth_texture()
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