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Searched refs:apply_depth_mode (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_texfilter.c810 apply_depth_mode(GLenum depthMode, GLfloat z, GLfloat texel[4]) in apply_depth_mode() function
2437 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_nearest_cube()
2461 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_linear_cube()
2496 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_cube_nearest_mipmap_nearest()
2521 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_cube_linear_mipmap_nearest()
2556 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_cube_nearest_mipmap_linear()
2591 apply_depth_mode(tObj->DepthMode, rgba[i][0], rgba[i]); in sample_cube_linear_mipmap_linear()
3594 apply_depth_mode(tObj->DepthMode, result, texel[i]); in sample_depth_texture()
3673 apply_depth_mode(tObj->DepthMode, result, texel[i]); in sample_depth_texture()