Searched refs:arx (Results 1 – 4 of 4) sorted by relevance
2362 const GLfloat arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz); in choose_cube_face() local2366 if (arx >= ary && arx >= arz) { in choose_cube_face()2371 ma = arx; in choose_cube_face()2377 ma = arx; in choose_cube_face()2380 else if (ary >= arx && ary >= arz) { in choose_cube_face()
3147 const float arx = fabsf(rx), ary = fabsf(ry), arz = fabsf(rz); in convert_cube() local3149 if (arx >= ary && arx >= arz) { in convert_cube()3160 else if (ary >= arx && ary >= arz) { in convert_cube()
134 "Enable l[bh]arx and st[bh]cx.">;
3066 bus lock. Ditto for PowerPC l{w,d}arx/st{w,d}cx. instructions.