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/external/mesa3d/src/mesa/main/
Dpixeltransfer.c87 const GLfloat ascale = (GLfloat) (ctx->PixelMaps.AtoA.Size - 1); in _mesa_map_rgba() local
101 rgba[i][ACOMP] = aMap[(int)_mesa_lroundevenf(a * ascale)]; in _mesa_map_rgba()