Searched refs:attribArray (Results 1 – 2 of 2) sorted by relevance
68 GLfloat (*attribArray)[4] = line->span.array->attribs[attr]; in NAME() local76 attribArray[i][c] = solve_plane(fx, fy, line->attrPlane[attr][c]) * invQ; in NAME()88 attribArray[i][c] = solve_plane(fx, fy, line->attrPlane[attr][c]) * invW; in NAME()
1616 struct gl_array_attributes *attribArray = in _ae_update_state() local1618 if (attribArray->Enabled) { in _ae_update_state()1622 at->array = attribArray; in _ae_update_state()1623 at->binding = &vao->BufferBinding[attribArray->BufferBindingIndex]; in _ae_update_state()1636 struct gl_array_attributes *attribArray = in _ae_update_state() local1638 if (attribArray->Enabled) { in _ae_update_state()1640 at->array = attribArray; in _ae_update_state()1641 at->binding = &vao->BufferBinding[attribArray->BufferBindingIndex]; in _ae_update_state()