Searched refs:available_texture_mem (Results 1 – 3 of 3) sorted by relevance
82 p_atomic_add(&This->base.device->available_texture_mem, -This->size); in NineResource9_ctor()83 if (This->base.device->available_texture_mem <= in NineResource9_ctor()114 p_atomic_add(&This->base.device->available_texture_mem, This->size); in NineResource9_dtor()
213 This->available_texture_mem = This->screen->get_param(This->screen, PIPE_CAP_VIDEO_MEMORY); in NineDevice9_ctor()214 if (This->available_texture_mem < 4096) in NineDevice9_ctor()215 This->available_texture_mem <<= 20; in NineDevice9_ctor()217 This->available_texture_mem = UINT_MAX; in NineDevice9_ctor()221 This->available_texture_limit = This->available_texture_mem * 20LL / 100LL; in NineDevice9_ctor()665 return This->available_texture_mem; in NineDevice9_GetAvailableTextureMem()
160 long long available_texture_mem; member