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Searched refs:available_texture_mem (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/state_trackers/nine/
Dresource9.c82 p_atomic_add(&This->base.device->available_texture_mem, -This->size); in NineResource9_ctor()
83 if (This->base.device->available_texture_mem <= in NineResource9_ctor()
114 p_atomic_add(&This->base.device->available_texture_mem, This->size); in NineResource9_dtor()
Ddevice9.c213 This->available_texture_mem = This->screen->get_param(This->screen, PIPE_CAP_VIDEO_MEMORY); in NineDevice9_ctor()
214 if (This->available_texture_mem < 4096) in NineDevice9_ctor()
215 This->available_texture_mem <<= 20; in NineDevice9_ctor()
217 This->available_texture_mem = UINT_MAX; in NineDevice9_ctor()
221 This->available_texture_limit = This->available_texture_mem * 20LL / 100LL; in NineDevice9_ctor()
665 return This->available_texture_mem; in NineDevice9_GetAvailableTextureMem()
Ddevice9.h160 long long available_texture_mem; member