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Searched refs:awvu (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Renderer/
DSurface.cpp861 unsigned int awvu = *(unsigned int*)element; in read() local
863 r = ((int)(awvu & 0x000003FF) << 22) * (1.0f / 0x7FC00000); in read()
864 g = ((int)(awvu & 0x000FFC00) << 12) * (1.0f / 0x7FC00000); in read()
865 b = ((int)(awvu & 0x3FF00000) << 2) * (1.0f / 0x7FC00000); in read()
866 a = (awvu & 0xC0000000) * (1.0f / 0xC0000000); in read()