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Searched refs:bDiscardFrameDepth (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShellImpl.h76 bool bDiscardFrameDepth; /*!< Discard depth data at the end of a render. */ member
DPVRShell.cpp113 m_pShellData->bDiscardFrameDepth=true; in PVRShell()
202 m_pShellData->bDiscardFrameDepth = value; in PVRShellSet()
241 case prefDiscardDepth: return m_pShellData->bDiscardFrameDepth; in PVRShellGet()