Searched refs:bLuminosity (Results 1 – 1 of 1) sorted by relevance
2542 bool bLuminosity = pSMaskDict->GetStringFor("S") != "Alpha"; in LoadSMask() local2548 format = bLuminosity ? FXDIB_Rgb32 : FXDIB_8bppMask; in LoadSMask()2550 format = bLuminosity ? FXDIB_Rgb : FXDIB_8bppMask; in LoadSMask()2557 if (bLuminosity) { in LoadSMask()2604 options.m_ColorMode = bLuminosity ? RENDER_COLOR_NORMAL : RENDER_COLOR_ALPHA; in LoadSMask()2608 nullptr, 0, color_space_family, bLuminosity); in LoadSMask()2633 if (bLuminosity) { in LoadSMask()