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Searched refs:bShellPosWasDefault (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/
DPVRShellImpl.h80 … bool bShellPosWasDefault; /*!< Internal. Default position for the shell was used. */ member
DPVRShell.cpp107 m_pShellData->bShellPosWasDefault = true; in PVRShell()
312 m_pShellData->bShellPosWasDefault = false; in PVRShellSet()
317 m_pShellData->bShellPosWasDefault = false; in PVRShellSet()
/external/swiftshader/third_party/PowerVR_SDK/Shell/OS/Windows/
DPVRShellOS.cpp239 if(m_pShell->m_pShellData->bShellPosWasDefault) in OsInitOS()