Searched refs:back_left (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_winsys_dri.c | 187 xcb_dri2_dri2_buffer_t *buffers, *back_left; in vl_dri2_screen_texture_from_drawable() local 212 back_left = &buffers[i]; in vl_dri2_screen_texture_from_drawable() 228 } else if (back_left->name != scrn->buffer_names[scrn->current_buffer]) { in vl_dri2_screen_texture_from_drawable() 230 scrn->buffer_names[scrn->current_buffer] = back_left->name; in vl_dri2_screen_texture_from_drawable() 235 dri2_handle.handle = back_left->name; in vl_dri2_screen_texture_from_drawable() 236 dri2_handle.stride = back_left->pitch; in vl_dri2_screen_texture_from_drawable()
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/external/pdfium/core/fpdfapi/render/ |
D | cpdf_renderstatus.cpp | 2489 int back_left, back_top; in CompositeDIBitmap() local 2493 GetBackdrop(m_pCurObj, rect, back_left, back_top, in CompositeDIBitmap() 2499 pBackdrop->CompositeBitmap(left - back_left, top - back_top, in CompositeDIBitmap() 2503 pBackdrop->CompositeMask(left - back_left, top - back_top, in CompositeDIBitmap() 2515 m_pDevice->SetDIBits(pBackdrop.get(), back_left, back_top); in CompositeDIBitmap()
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