Searched refs:baseCellSize (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 336 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 347 …tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), c… in initTexture() 366 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 384 …>getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max(1, baseCellSize>>level), colorA… in initTexture()
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 582 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 593 …tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), c… in initTexture() 613 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 636 tcu::fillWithGrid(access, de::max(1, baseCellSize>>level), colorA, colorB); in initTexture() 671 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 686 …ayer, levelAccess.getWidth(), levelAccess.getHeight(), 1), de::max(1, baseCellSize>>level), colorA… in initTexture() 706 …int baseCellSize = de::min(de::min(m_textureSpec.width/2, m_textureSpec.height/2), m_textureSpec.… in initTexture() local 717 …tcu::fillWithGrid(m_texture3D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), c… in initTexture()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 670 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 683 tcu::fillWithGrid(texture2D->getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB); in initTexture() 702 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 727 tcu::fillWithGrid(access, de::max(1, baseCellSize>>level), colorA, colorB); in initTexture() 761 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local 778 …ayer, levelAccess.getWidth(), levelAccess.getHeight(), 1), de::max(1, baseCellSize>>level), colorA… in initTexture() 797 …int baseCellSize = de::min(de::min(m_textureSpec.width/2, m_textureSpec.height/2), m_textu… in initTexture() local 810 tcu::fillWithGrid(texture3D->getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB); in initTexture()
|