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Searched refs:baseCellSize (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp336 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local
347 …tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), c… in initTexture()
366 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local
384 …>getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max(1, baseCellSize>>level), colorA… in initTexture()
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp582 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local
593 …tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), c… in initTexture()
613 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local
636 tcu::fillWithGrid(access, de::max(1, baseCellSize>>level), colorA, colorB); in initTexture()
671 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local
686 …ayer, levelAccess.getWidth(), levelAccess.getHeight(), 1), de::max(1, baseCellSize>>level), colorA… in initTexture()
706 …int baseCellSize = de::min(de::min(m_textureSpec.width/2, m_textureSpec.height/2), m_textureSpec.… in initTexture() local
717 …tcu::fillWithGrid(m_texture3D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), c… in initTexture()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp670 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local
683 tcu::fillWithGrid(texture2D->getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB); in initTexture()
702 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local
727 tcu::fillWithGrid(access, de::max(1, baseCellSize>>level), colorA, colorB); in initTexture()
761 int baseCellSize = de::min(m_textureSpec.width/4, m_textureSpec.height/4); in initTexture() local
778 …ayer, levelAccess.getWidth(), levelAccess.getHeight(), 1), de::max(1, baseCellSize>>level), colorA… in initTexture()
797 …int baseCellSize = de::min(de::min(m_textureSpec.width/2, m_textureSpec.height/2), m_textu… in initTexture() local
810 tcu::fillWithGrid(texture3D->getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB); in initTexture()