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Searched refs:baseTypes (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgUtils.cpp157 static const VariableType::Type baseTypes[] = in computeRandomType() local
166 state.getRandom().choose(baseTypes, baseTypes + DE_LENGTH_OF_ARRAY(baseTypes), &baseType, 1); in computeRandomType()
DrsgBinaryOps.cpp122 vector<VariableType::Type> baseTypes; in BinaryVecOp() local
124 if (Float) baseTypes.push_back(VariableType::TYPE_FLOAT); in BinaryVecOp()
125 if (Int) baseTypes.push_back(VariableType::TYPE_INT); in BinaryVecOp()
126 if (Bool) baseTypes.push_back(VariableType::TYPE_BOOL); in BinaryVecOp()
128 …::Type baseType = state.getRandom().choose<VariableType::Type>(baseTypes.begin(), baseTypes.end()); in BinaryVecOp()