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Searched refs:baseVertexIndex (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp120 device->SetIndices(indexBuffer, baseVertexIndex); in Apply()
203 device->GetIndices(reinterpret_cast<IDirect3DIndexBuffer8**>(&indexBuffer), &baseVertexIndex); in Capture()
314 void Direct3DStateBlock8::setIndices(Direct3DIndexBuffer8 *indexData, unsigned int baseVertexIndex) in setIndices() argument
320 this->baseVertexIndex = baseVertexIndex; in setIndices()
695 device->GetIndices(reinterpret_cast<IDirect3DIndexBuffer8**>(&indexBuffer), &baseVertexIndex); in captureIndexBuffer()
DDirect3DStateBlock8.hpp52 void setIndices(Direct3DIndexBuffer8 *indexData, unsigned int baseVertexIndex);
110 unsigned int baseVertexIndex; member in D3D8::Direct3DStateBlock8
DDirect3DDevice8.hpp101 …long __stdcall GetIndices(IDirect3DIndexBuffer8 **indexData, unsigned int *baseVertexIndex) overri…
134 …long __stdcall SetIndices(IDirect3DIndexBuffer8 *indexData, unsigned int baseVertexIndex) override;
228 unsigned int baseVertexIndex; member in D3D8::Direct3DDevice8
DDirect3DDevice8.cpp92 baseVertexIndex = 0; in Direct3DDevice8()
898 if(!bindData(indexData, baseVertexIndex) || !primitiveCount) in DrawIndexedPrimitive()
936 bindData(indexData, baseVertexIndex); in DrawIndexedPrimitive()
1363 long Direct3DDevice8::GetIndices(IDirect3DIndexBuffer8 **indexData, unsigned int *baseVertexIndex) in GetIndices() argument
1367 if(!indexData || !baseVertexIndex) in GetIndices()
1379 *baseVertexIndex = this->baseVertexIndex; in GetIndices()
4246 long Direct3DDevice8::SetIndices(IDirect3DIndexBuffer8 *iIndexBuffer, unsigned int baseVertexIndex) in SetIndices() argument
4265 this->baseVertexIndex = baseVertexIndex; in SetIndices()
4269 stateRecorder.back()->setIndices(indexBuffer, baseVertexIndex); in SetIndices()
/external/swiftshader/src/D3D9/
DDirect3DDevice9Ex.cpp229 …long Direct3DDevice9Ex::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned … in DrawIndexedPrimitive() argument
231 …signed int startIndex = %d, unsigned int primitiveCount = %d", type, baseVertexIndex, minIndex, nu… in DrawIndexedPrimitive()
233 …return Direct3DDevice9::DrawIndexedPrimitive(type, baseVertexIndex, minIndex, numVertices, startIn… in DrawIndexedPrimitive()
DDirect3DDevice9Ex.hpp139 …long __stdcall DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIn…
DDirect3DDevice9.hpp84 …long __stdcall DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIn…
DDirect3DDevice9.cpp996 …long Direct3DDevice9::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned in… in DrawIndexedPrimitive() argument
1000 …signed int startIndex = %d, unsigned int primitiveCount = %d", type, baseVertexIndex, minIndex, nu… in DrawIndexedPrimitive()
1051 bindVertexStreams(baseVertexIndex, true, instance); in DrawIndexedPrimitive()
1057 bindVertexStreams(baseVertexIndex, false, 0); in DrawIndexedPrimitive()