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Searched refs:bcolor_used (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/r300/
Dr300_vs_draw.c54 boolean bcolor_used[2]; member
186 if (decl->Semantic.Index == 1 && !vsctx->bcolor_used[0]) { in transform_decl()
189 vsctx->bcolor_used[0] = TRUE; in transform_decl()
216 !vsctx->bcolor_used[1]) { in transform_decl()
346 transform.bcolor_used[index] = TRUE; in r300_draw_init_vertex_shader()