Searched refs:bgraWriteMask (Results 1 – 1 of 1) sorted by relevance
1410 …int bgraWriteMask = (rgbaWriteMask & 0x0000000A) | (rgbaWriteMask & 0x00000001) << 2 | (rgbaWriteM… in writeColor() local1572 if((bgraWriteMask & 0x00000007) != 0x00000007) in writeColor()1575 c01 &= *Pointer<Int>(constants + OFFSET(Constants,mask565Q[bgraWriteMask & 0x7][0])); in writeColor()1576 masked &= *Pointer<Int>(constants + OFFSET(Constants,mask565Q[~bgraWriteMask & 0x7][0])); in writeColor()1590 if((bgraWriteMask & 0x00000007) != 0x00000007) in writeColor()1593 c23 &= *Pointer<Int>(constants + OFFSET(Constants,mask565Q[bgraWriteMask & 0x7][0])); in writeColor()1594 masked &= *Pointer<Int>(constants + OFFSET(Constants,mask565Q[~bgraWriteMask & 0x7][0])); in writeColor()1647 if((state.targetFormat[index] == FORMAT_A8R8G8B8 && bgraWriteMask != 0x0000000F) || in writeColor()1648 ((state.targetFormat[index] == FORMAT_X8R8G8B8 && bgraWriteMask != 0x00000007) && in writeColor()1649 …(state.targetFormat[index] == FORMAT_X8R8G8B8 && bgraWriteMask != 0x0000000F))) // FIXME: Need f… in writeColor()[all …]