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Searched refs:bindData (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp161 bool bindData(Direct3DIndexBuffer8 *indexBuffer, int base);
DDirect3DDevice8.cpp898 if(!bindData(indexData, baseVertexIndex) || !primitiveCount) in DrawIndexedPrimitive()
936 bindData(indexData, baseVertexIndex); in DrawIndexedPrimitive()
1000 if(!bindData(indexBuffer, 0) || !primitiveCount) in DrawIndexedPrimitiveUP()
1050 if(!bindData(0, startVertex) || !primitiveCount) in DrawPrimitive()
1109 if(!bindData(0, 0) || !primitiveCount) in DrawPrimitiveUP()
4336 bool Direct3DDevice8::bindData(Direct3DIndexBuffer8 *indexBuffer, int base) in bindData() function in D3D8::Direct3DDevice8